Tag Archives: plane geometry

Star Sum of Angles

This problem posted by Presh Talwalkar offers a variety of solutions, but I didn’t quite see my favorite approach for such problems. So I thought I would add it to the mix.

“Thanks to Nikhil Patro from India for suggesting this! What is the sum of the corner angles in a regular 5-sided star? What is a + b + c + d + e = ? Here’s a bonus problem: if the star is not regular, what is a + b + c + d + e = ?”

Answer.

See Star Sum of Angles for solutions.

Containing an Arc

This problem from Futility Closet proved quite challenging.

“University of Illinois mathematician John Wetzel called this one of his favorite problems in geometry. Call a plane arc special if it has length 1 and lies on one side of the line through its end points. Prove that any special arc can be contained in an isosceles right triangle of hypotenuse 1.”

My attempts were futile (maybe that is where the title of the website comes from). Maybe this qualifies for another Coffin Problem. But I did have one little comment about the Futility Closet solution. See Containing an Arc.

Three Coffin Problems

These are three “Coffin” Problems posed by Nakul Dawra on his Youtube site GoldPlatedGoof. (Nakul is extraordinarily entertaining and mesmerizing.) The origin of the name is explained, but basically they are problems that have easy or even trivial solutions—once you see the solution. But just contemplating the problem, they seem impossible. The idea was to kill the chances of the pupil taking an (oral) exam with these problems. I was able to solve the first two problems (after a while), but I could not figure out the third. See the Three Coffin Problems.

Four of a Kind

From Futility Closet we have another intriguing problem with what turns out to be a simple and elegant solution.

“If squares are drawn on the sides of a triangle and external to it, then the areas of the triangles formed between the squares each equal the area of the triangle itself.”

I originally assumed that the center triangle was a right triangle as suggested by the picture. But then I realized there was a solution that did not depend on that. See Four of a Kind.

Polygon Areas Problem

This is another problem from Futility Closet, though Futility Closet provides a “solution” of sorts. They provide a set of steps without explaining where they came from. So I thought I would fill in the gap. The problem is to find the area of an irregular polygon, none of whose sides cross one another, if we are given the coordinates of the vertices of the polygon.

Answer.

See Polygon Areas Problem for a solution.

Nahin Triangle Problem

This article is basically a technical footnote without wider significance. At the time I had been reading with interest Paul J. Nahin’s latest book Number-Crunching (2011). Nahin presents a problem that he will solve with the Monte Carlo sampling approach.

“To start, imagine an equilateral triangle with side lengths 2. If we pick a point ‘at random’ from the interior of the triangle, what is the probability that the point is no more distant than d = √2 from each of the triangle’s three vertices? The shaded region in the figure is where all such points are located.”

Nahin provided a theoretical calculation for the answer and said that it “requires mostly only high school geometry, plus one step that I think requires a simple freshman calculus computation.” This article presents my solution without calculus. See the Nahin Triangle Problem.

Polygon Altitude Problems II

James Tanton has provided further elaborations on the polygons and the sum of perpendicular distances from interior points. Again I approached the solutions with a mix of areas and vectors. It is rather impressive to see the number of variations that can be rung on the Viviani Theorem theme. See Polygon Altitude Problems II

Polygon Altitude Problems I

I found this collection of related problems by James Tanton on Twitter. Even though all these problems do not involve perpendiculars, they have a common solution approach – a sort of theme and variations idea. In a later tweet Tanton refers to a Viviani Theorem associated with these types of problems. I did not recall that theorem explicitly or by name. I also have not looked it up yet, in order to solve these problems on my own. I am guessing there is a more classical Euclidean geometry proof, but I like my vector approach for its clarity. I also throw in a bit a calculus at the end for fun. See Polygon Altitude Problems I